Tuesday 2 May 2017

Instructions and updated rules.

Aim of the game:
Frogs: Get as many of your frogs as you can to your home island. To win, and beat the rats, you must get both of your frogs home.
Rats: You win if you kill at least one of each species of frogs. The game is over when this happens.

Each game needs to have at least 1 rat player.
4 player: 3 frog players (1 kingdom each), 1 rat player (controlling 3 rats)
5 player: 4 frog players (1 kingdom each), 1 rat player (controlling 4 rats)
6 player: 4 frog players (1 kingdom each), 2 rat players (controlling 2 rats each)

Frogs begin on the volcano.
Rats begin 1 rat per rat island.
The frog sitting to the left of the rat starts.

Every turn, each player moves a total of 3 spaces (can be split between frogs), and picks up 1 chance card from the frog pile.
Every turn, move EACH rat 3 spaces, and pick up a rat chance card.

You have to move your 3 spaces every turn, you cannot skip.

To kill a frog, you must land on top of it, skipping over it does not count as a catch. If a frog finishes their turn on a rat, the rat kills it.

Logs are safe zones for frogs: rats can go on the log, but cannot eat the frog (because the frog is hiding).
Rats cannot go on the frog islands because DOC will catch them, but they can go on the volcano.

If you are a frog and you land on a log, you can roll the power-up dice!

Power-up dice symbols:
Power jump: jump 5 rock spaces
X: pick up 3 rat traps
Power rock: remove or move any rock on the board
<3: If one of your frogs has died, bring it back to life! (Starting on the volcano)

If you are a frog and you land on the rat island, you can control a rat! Move any rat 6 places (can be split between rats).

Rat traps:
You can only place rat traps at the rocks next to you.  You can place traps on top of a rat. A rat cannot jump over a rat trap, it is stuck in that place for the rest of the round. Once the rat has been stuck for one round, the trap can be removed. If there is a trap and a frog on the same rock, the rat cannot kill the frog for that turn. Only one rat trap per rock.

To bring a frog back to life you have the choice to trade in 5 rat traps.
If both of your frogs are dead, or one is dead and one has reached the home island, frogs can roll the power up dice every turn. If you roll a heart you can bring one frog back to life, starting on the volcano










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