Monday 5 June 2017

Board development

Our first iteration attempting to use hexagons and a topographical aesthetic
Trying to work out the mechanics of the board was tricky on screen. This iteration was too complex.
Paper print out that we used for a few weeks- was great to write on and edit with playtesting

I made the original prototype of our board game,  it was great to be able to move everything around and playtest with. The children (and us too) loved the materiality of the felt and pieces.
Final board game/layout
All set up!

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